Luminance: This control the brightness of the center point of your fade. The higher this number is, the steeper the curve will be in the center of the fade area. Power: This control the slope of the edge blend curve. Gamma Red, Green and Blue: This controls the overall brightness of the red, green and blue channel of the edge blend overlap area. You can still control the edge by refining the following three parameters: Resolume will automatically blend the edge in the middle. Then you can turn on edge blending for each slice in turn.
Make sure you use those and not their smaller baby brothers that only do linear warping. Tip! Perspective warping are the four big corner points of your slice. Then keep adjusting the corner points one by one until the grid aligns perfectly. The best way to do this is to perspective warp each output while projecting the testcard again. On the output side, you need to make sure your projectors are aligned properly. The test card has diagonal lines on it to help you find the correct spot on the grid. Display your test card on the projector and keep moving the slices towards each other until the image on the projectors shows the same pixels in the overlapping area. You can use the test card ( Output > Show Test Card ) for this. Tip! For best results, a minimum of 15% overlap is recommended. In other words, you need to make sure that the slices overlap the same way as your physical projectors do in the real physical world. This overlap should mimic the physical overlap of the projectors on your surface. In order for edge blending to take effect, you need to have your slices partially cover the same area of your composition. Resolume will help you do this by gradually fading out the area where the projectors overlap.
#China edge blending software windows#
They run on a special version of Windows that is designed for critical applications, are accessible for remote support by Sky-Skan service engineers, and are protected by a firewall.Edge Blending is only available on Resolume Arena!Įdge blending is the dark art of stitching together the output of two or more overlapping projectors and making one seamless screen out of them. Our servers are industrial-grade units that keep cool and keep working.
Our heritage as the developer of SPICE Automation, the planetarium world’s multimedia control system of choice in the pre-fulldome era, means that we’ve got show control down to an art.ĭark Matter runs on powerful servers that feature top-quality nVidia graphics acceleration. Into Dark Matter, we’ve poured everything we’ve learned from serving planetariums and creating programs for over half a century. After all, to the audience it’s all one experience why should it be different for you? With Dark Matter, you can say goodbye to needing separate computers for planetarium simulation, lighting, show control, and related functions. We named Dark Matter after the mysterious stuff that ties galaxies together into a glittering web.
The heart of a Sky-Skan planetarium is DigitalSky – Dark Matter, our cluster-based computing solution that combines programmable science simulation, fulldome video playback, external device control, and show performance control in one elegant, flexible, and powerful user interface. Our unique edge-blending process delivers pixel-perfect results. There’s no perceived “waviness” on the screen when objects such as planets and spacecraft move from one projector field to another. Our proprietary technique for automated geometric alignment uses permanently mounted cameras that achieve high resolution and very low signal-to-noise ratios for clean data. We avoid projectors that will flood your dome with “light pollution,” a ghastly gray luminosity that transforms your glorious visualization of a moonless night into a dystopian sky reminiscent of Blade Runner. Total life-cycle cost – capital and operating.Available optics for optimized overlaps = maximum resolution.Image fidelity and stability for cinematic and simulation use.We carefully select high-quality projectors based on crucial criteria: Sky-Skan systems use between one and sixteen video projectors, located at or near the dome center, or out of sight beneath and behind the dome horizon.